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Windows 8 Complete guide


Windows 8 For Dummies

Book Description
The bestselling tech book of all time, now updated for Windows 8

Microsoft Windows is the operating system that runs nearly 90 percent of the world’s computers. Windows 8 will offer new interface updates, cloud-based services, and much more. This update of Andy Rathbone’s bestselling Windows guide covers all the basics, plus the enhancements unique to Windows 8. Whether you’re meeting Windows for the first time or upgrading from an earlier version, this book shows you how to navigate the interface, work with files, browse the Internet, set up e-mail, manage media, and more.

Combined editions of this book, all by Microsoft MVP Andy Rathbone, have sold more than 15 million copies worldwide, making Windows For Dummies the #1 bestselling technology book of all time
Covers all the basics of using Windows 8–core desktop components, managing files and folders, saving files, using Windows search, printing, and working in the cloud
Shows how to get online, set up and use e-mail, use the latest version of Internet Explorer, set up security and virus protection, add music to the media player, organize photos, and edit media
Includes coverage on using Windows 8′s new start screen on both a desktop computer and a touchscreen device
Windows 8 For Dummies has what all Windows newbies need to know as well as complete coverage of the new version’s bells and whistles.

From the Back Cover
Just want to get going with Windows 8? This book was made for you!

Windows 8 looks and acts differently than previous Windows versions. The touch-friendly Start screen and new apps can confuse even the most experienced Windows user. This book helps you master Windows 8 by getting you started using the new interface, finding that missing file, creating a network, using Windows 8 on your tablet, and more.

The big changes — tour the Start screen, where you load apps and programs, see where the desktop went, and use the Control Panel to customize Windows 8
Touch and go — get acquainted with the many features designed for touchscreen devices
Tour the web — use Internet Explorer, set up and use e-mail, access your social networks, and do it all with more security
When you have to share — discover how to protect everyone’s privacy and how to set up a network
The magic of media — play CDs, digital music, and movies, or work with photos transferred from your camera
Open the book and find:

Straightforward explanations of unique features
Which version of Windows 8 is right for you
Tips for touchscreen users
Whether you should upgrade to Windows 8
Easy, do-it-yourself maintenance tips
How to download apps from the Windows Store
The easy way to back up your PC
Ten things that will drive you crazy and how to fix them
Learn to:

Use the Start screen to launch apps
Send e-mail and link to social media accounts
Create music playlists, watch videos, and organize photos
Troubleshoot common problems
Book Details
Paperback: 432 pages
Publisher: For Dummies (October 2012)
Language: English
ISBN-10: 1118134613
ISBN-13: 978-1118134610


Windows 8 For Dummies[11.7 MB] - For.Dummies.Windows.8.For.Dummies.Oct.2012.epub

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Beginning JSP, JSF and Tomcat, 2nd Edition



Book Description
Start building Java–based web applications now, even if you’re a complete newcomer to Java. Comprehensive and example–driven, Beginning JSP, JSF, and Tomcat: Java Web Development, Second Edition is all you need to develop dynamic Java-based web applications using JSP, connect to databases with JSF, and put them into action using the world’s most popular open source Java web server, Apache Tomcat.

A comprehensive introduction to JavaServer Pages (JSP), JavaServer Faces (JSF), and the Apache Tomcat web application server
Key concepts made easy to grasp by numerous working examples and a walkthrough of the development of a complete e-commerce project
Written for professionals by a practicing Java web application professional and expert
Table of Contents
Chapter 1. Introducing JSP and Tomcat
Chapter 2. JSP Elements
Chapter 3. JSP Application Architectures
Chapter 4. JSP in Action
Chapter 5. XML and JSP
Chapter 6. Databases
Chapter 7. JavaServer Faces 2.2
Chapter 8. JSF and eshop
Chapter 9. Tomcat
Chapter 10. eshop*

Appendix A. The Web Page
Appendix B. SQL Practical Introduction
Appendix C. Abbreviations and Acronyms

Book Details
Paperback: 436 pages
Publisher: Apress; 2nd Edition (October 2012)
Language: English
ISBN-10: 1430246235
ISBN-13: 978-1430246237

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Beginning CSS3


Book Description
Beginning CSS3 teaches you how to style web pages using Cascading Style Sheets (CSS)—the language of web design. Starting from first principles, you’ll learn through a series of practical exercises how to change the default look of HTML tags, adding color, backgrounds, and borders. The book demystifies core concepts, such as the CSS box model and selectors, giving you the confidence and knowledge to create innovative and flexible page layouts. You’ll also learn how to create rounded corners, drop shadows, and gradients without the need for images, using the latest CSS3 techniques.

What you’ll learn

Teaches how to style attractive and flexible web pages
Hands-on exercises demonstrate how to combine style rules for different effects
Comprehensive coverage of CSS2.1 and stable parts of CSS3
Who this book is for
Beginning CSS3 is aimed at web designers who want to master the use of Cascading Style Sheets to style and lay out modern web pages. It teaches core concepts, such as the CSS box model and choosing the most appropriate selectors to apply styles efficiently. This makes it an excellent choice for both complete beginners and web designers who want to improve their understanding of CSS.

Table of Contents

Introducing CSS – the Language of Web Design
Using Basic Selectors
Specifying Sizes, Colors, and Files
Styling Text
Embedding Web Fonts
Understanding Layout with the CSS Box Model
Floating Elements for Layout
Adding Backgrounds
Adding Borders and Drop Shadows
Styling Lists and Navigation Menus
Positioning Elements Precisely
Cross-Browser Layout Techniques
Using Advanced Selectors
Styling Tables
Generated Content
Creating a Print Style Sheet
Targeting Styles at Different Devices with Media Queries
Using CSS3 Multi-Column Layout
Creating Gradients Without images
2D Transformations and Transitions
Animating Elements with CSS Keyframes
What Next?
Book Details
Paperback: 568 pages
Publisher: Apress (October 2012)
Language: English
ISBN-10: 1430244739
ISBN-13: 978-1430244738

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Beginning Windows 8 Application Development – XAML Edition




Book Description
Beginning Windows 8 Application Development – XAML Edition introduces you to the Windows 8 modern app design paradigm and the new Windows 8 programming model developed around this paradigm.  You’ll learn to build rich, immersive applications designed to run on the many devices that will be powered by Windows 8.

With the introduction of Windows 8, once again Microsoft has re-envisioned the way that PCs and devices will be used and applications will be built in a world that has become far more connected.  The Windows 8 modern UI style is far more than a programming model and Beginning Windows 8 Application Development – XAML Edition takes you beyond the syntax of any development language.  We examine the factors such as UX (User Experience), social integration, and maintaining data and settings across multiple devices.

Gives an early start to building next-generation connected applications
Introduces new programming libraries available in Windows 8
Explores Windows 8 app design concepts
What you’ll learn
Beginning Windows 8 Application Development - XAML Edition will enable you to:

Apply Windows 8 modern UI style design guidelines to build effective user interfaces
Consume services to bring data into your application
Effectively use application tiles and notifications
Use the cloud to share data and application settings across multiple devices
Integrate with Windows by exposing your application’s data to Windows Search and Share menus
Who this book is for
Beginning Windows 8 Application Development – XAML Edition is for the novice programmer with a basic understanding of .NET development who is interested in learning how to build the next generation of applications designed to run on Windows 8.  Readers who already have an understanding of C# will get the most out of the book and is also an excellent choice for more experienced developers who are not sure where to start learning about programming for Windows 8.

Table of Contents

Welcome to a Touch-Based World
The Metro Design Language
Designing Windows 8 Applications for Metro
Metro Application Types
XAML Controls in the Visual Studio Toolbox – The Common Controls
XAML Controls in the Visual Studio Toolbox – Other Controls
Building the User Interface
Data Binding
Introducing MVVM
Starting the ViewModel – Data
Inversion of Control
The Role of Service Agents
Asynchronous Programming Model
Mocking the ViewModel’s Behavior
Connecting to Data in the Cloud
Completing the Service Agents
Interacting with Windows Search
Notification and Tiles
Sensors, Devices and the Location API
Windows Marketplace and Deploying Your Metro App
Book Details
Paperback: 328 pages
Publisher: Apress (October 2012)
Language: English
ISBN-10: 1430245662
ISBN-13: 978-1430245667

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Beginning iOS Storyboarding: Using Xcode





Book Description
For the beginner who has never programmed, Beginning iOS Storyboarding shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple’s new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it’s new!

Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool.

Even if you’re an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode’s new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too.

In this book, you get the following, beyond learning the fundamentals and classical elements of Storyboarding:

Design and build utilities and a location based service app using Storyboarding techniques
Design and build a universal app with a rich user interface and user experience (UX)
Create a fun game app, and more
What you’ll learn

How iOS Storyboarding is like a different planet in the Xcode universe. We do this by introducing you to the standard transitions to views, passing data to the views, returning data from the views, and, lastly, showing how to navigate the critical transitions to views.
How to develop a simple utility app using Storyboarding. Here we learn the foundation of many apps, which is how to place controls on the settings screen of a utility application and to return those settings to the main view of the app via the settings view delegate protocol.
How to develop an app with an advanced MKMapView. Specifically, we introduce you to override the default views provided by Apple’s initial project templates. This opens the door to you being able to code specialized views such as MKMapView, and utilize iOS Location Services for building navigation-based apps.
What are the cool, powerful tools that enable you to create page controller view transitions. We dig deep into the ins and outs of how to apply the UIPageControls to display views and supply traditional view notification to controlled views.
How to create a very cool universal app while you learn how to develop table views, which in the iPad case, present themselves differently depending upon the device orientation using the UISplitViewController.
How to build a universal app with two Storyboards (one for iPhone, one for iPad) and provide techniques and tips for developing universal apps.
How to develop a cool game app which stretches your knowledge of how segues can be used to provide much more complex navigation paths between screens and devices.
Who this book is for
This book is for the beginner who has never programmed, but can use the Storyboarding tool in Xcode to get up and running fast. This book is also for experienced iOS developers who wish to learn Storyboarding to quickly cut down on their app development and debugging time.

Table of Contents

Preliminaries
Fundamentals
Storyboarding with MapView
Building a Utility Application
Storyboarding a Page-Based App
Mastering Table Views with Storyboarding: Core Data Setup
Mastering Table Views with Storyboarding: Designing the Flow
Mastering Table Views with Storyboarding: Coding the Backend
Single View #3: wanderBoard Part I
Single View #3: wanderBoard Part II
Single View #3: wanderBoard Part III
How Far You Have Come
Book Details
Paperback: 644 pages
Publisher: Apress (October 2012)
Language: English
ISBN-10: 1430242728
ISBN-13: 978-1430242727

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.NET Test Automation Recipes



Book Description
If you develop, test, or manage .NET software, you will find .NET Test Automation Recipes: A Problem-Solution Approach very useful. The book presents practical techniques for writing lightweight software test automation in a .NET environment and covers API testing thoroughly. It also discusses lightweight, custom Windows application user interface automation and teaches you low-level web application user interface automation. Additional material covers SQL stored procedure testing techniques.

The examples in this book have been successfully used in seminars and teaching environments where they have proven highly effective for students who are learning intermediate-level .NET programming. You’ll come away from the book knowing how to write production-quality combination and permutation methods.

Table of Contents
Chapter 1. API Testing
Chapter 2. Reflection-Based UI Testing
Chapter 3. Windows-Based UI Testing
Chapter 4. Test Harness Design Patterns
Chapter 5. Request-Response Testing
Chapter 6. Script-Based Web UI Testing
Chapter 7. Low-Level Web UI Testing
Chapter 8. Web Services Testing
Chapter 9. SQL Stored Procedure Testing
Chapter 10. Combinations and Permutations
Chapter 11. ADO.NET Testing
Chapter 12. XML Testing

Book Details
Paperback: 404 pages
Publisher: Apress (October 2012)
Language: English
ISBN-10: 1430250771
ISBN-13: 978-1430250777

Download Link:
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Foundation HTML5 with CSS3




Book Description
If you want to get into developing web sites, the most important thing you’ll need is a solid understanding of Hypertext Markup Language, or HTML—the most common language used to write web site content. The most recent version of the language is HTML5, and it contains a whole host of new features to give you more power when creating websites.

Foundation HTML5 with CSS3: A Modern Guide and Reference incorporates practical examples to show how to structure data correctly using HTML5, along with styling and layout basics using the latest release of Cascading Style Sheets, CSS3.

This book is forward-thinking because all the featured code and techniques are standards-compliant, and it demonstrate best practices—you won’t waste your time on outdated, bad techniques. Your web pages will work properly in most web browsers and be accessible to web users with disabilities, easily located using popular search engines, and compact in file size.

Even if you already know HTML5 and CSS3 basics, this book will still be useful to you. It features comprehensive reference tables, so you can look up troublesome attributes, codes, and properties quickly and easily.

What you’ll learn

Standards-compliant HTML5, not outdated techniques
Styling and layout basics using CSS3
Who this book is for
Web designers and developers who want to bring themselves up to speed in the correct usage of HTML5 and CSS3, or those starting out in modern web development.

Table of Contents

Getting Started
HTML and CSS Basics
The Document
Structuring Content
Embedding Media
Linking the Web
Constructing Tables
Building Forms
Page Layout with CSS
Putting it All Together
Book Details
Paperback: 430 pages
Publisher: friendsofED (October 2012)
Language: English
ISBN-10: 1430238763
ISBN-13: 978-1430238768

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Cloud Standards



Book Description
Cloud computing is often described as providing computing resources the way electric utilities provide energy. In theory, anyone with an adequate connection to the Internet should be able to tap into a cloud provider and get exactly the computing resources they want when they want it, just like plugging into the electricity grid and getting exactly the energy you want when you want it. But to get that electricity, there are many standards: voltage, frequency, phase, motors constructed in standard ways—there is a long list; there is an equally long list for cloud computing. Many of the standards are already in place. Others are being developed; some in contention.

Cloud Standards is a broad discussion of important existing and future standards. For existing standards, the discussion focuses on how they are used, providing practical advice to engineers constructing clouds and services to be deployed on clouds. For future standards, the discussion is on why a standard is needed, what the benefits will be, and what is being done now to fill the gap. No current book provides this information in the depth and detail necessary for an engineer in his work, an architect in designing cloud systems, a product manager collecting and evaluating products, or an executive evaluating the feasibility of a project. A second benefit from this book is that it provides insight into cloud implementations. Cloud implementations can be seen as the culmination of many trends in software and hardware engineering. Much of the foundation for these developments have been crystallized in the form of standards like TCP/IP (Transmission Control Protocol/Internet Protocol) and HTTP (Hypertext Transmission Protocol). The book leads readers to understand how these contribute to and affect cloud implementations.

Unfortunately, emerging standards are often messy. Cloud implementers may need to choose between competing proposed standards. Sometimes it is better to reject the standard entirely and “roll your own.” This book provides background for intelligent decisions.

Keeping a cloud, or an application implemented on a cloud, running well requires careful tuning of the implementation. Tuning often involves adjusting controls that are in the standard or applying the standard in less well-known ways. This book is an aid in tuning cloud systems for maximum benefits.

What you’ll learn

A reader should take away the ability to identify the appropriate standards to apply in all aspects of cloud implementations and the design and construction of software to be deployed on the cloud.
Users will learn how to apply the standards once they are identified, and the strengths of specific standards.
Since standards are at the foundation of many aspects of cloud computing, readers will also gain a greater understanding of how the cloud works, as well as its strengths and vulnerabilities.
Who this book is for
Cloud Standards is aimed at trained software engineers, architects, product managers, and knowledgeable executives who are accustomed to working in an enterprise IT environment. Readers will be aided by familiarity with basic programming practices and common software engineering tools like Java and XML, although this knowledge is not required.

Table of Contents

Setting the Scene, Some Cloud Scenarios
What are Standards? Why do they exist?
What is cloud?
Cloud Related Technologies and Services
Types of standards that go into the cloud and how they interact
Network Standards
Internet Standards
Web Services Standards
Security Standards
Cloud Specific Standards (This chapter will be long. Break it up?-marv)
Management Standards and Best Practices
Summing Up
Book Details
Paperback: 380 pages
Publisher: Apress (October 2012)
Language: English
ISBN-10: 1430241101
ISBN-13: 978-1430241102

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Essential Guide to HTML5 and CSS3 Web Design


The Essential Guide to HTML5 and CSS3 Web Design
The Essential Guide to HTML5 and CSS3 Web Design
fri-nds-fED (August 2012) | ISBN: 1430237864 | PDF + EPUB | 516 pages | 37.5 MB


The Essential Guide to HTML5 and CSS3 Web Design has been fully revised from its critically acclaimed first edition, and updated to include all of the new features and best practices of HTML5 and CSS3. This book reveals all you’ll need to design great web sites that are standards-compliant, usable, and aesthetically pleasing, but it won’t overwhelm you with waffle, theory, or obscure details!

You will find The Essential Guide to HTML5 and CSS3 Web Design invaluable at any stage of your career, with its mixture of practical tutorials and reference material. Beginners will quickly pick up the basics, while more experienced web designers and developers will keep returning to the book again and again to read up on techniques they may not have used for a while, or to look up properties, attributes and other details. This book is destined to become a close friend, adopting a permanent place on your desk.

The Essential Guide to HTML5 and CSS3 Web Design starts off with a brief introduction to the web and web design, before diving straight in to HTML5 and CSS3 basics, reusing code, and other best practices you can adopt. The book then focuses on the most important areas of a successful web site: typography, images, navigation, tables, layouts, forms and feedback (including ready-made PHP scripts) and browser quirks, hacks and bugs.

The Essential Guide to HTML5 and CSS3 Web Design is completely up-to-date, covering support of the newest standards in all the latest browsers, including IE 9 and Firefox 4. The last chapter of the book provides several case studies to dissect and learn from, including all the most popular web site archetypes—a blog, a store front, a corporate home page, and an online gallery. You’ll also appreciate several detailed reference appendices covering CSS, HTML, color references, entities, and more—any details you need to look up will be close at hand.

What you’ll learn

The basics of HTML5 and CSS3 web design
How to implement effective layouts, tables, images, navigation, forms and typography on web sites
How to deal with cross-browser issues, including quirks, bugs, and hacks in IE, Firefox, Safari, Chrome, Opera, and all other major browsers
How to make sure your sites are both usable and accessible
How to implement several different styles of web front-end, through several complete case studies, including a blog, a store front, and an online gallery
Detailed references are also provided so you don’t need to learn every little detail of HTML and CSS

Who this book is for

Web developers and designers either starting out, or seeking to familiarize themselves with the new features of HTML5 and CSS3.

Table of Contents

An introduction to web design
Web page essentials
Working with type
Working with images
Using links and creating navigation
Tables: How nature (and the W3C) intended
Page layouts with CSS
Getting user feedback
Dealing with browser quirks
Putting everything together
Appendix A: HTML5 Reference
Appendix B: Web Color Reference
Appendix C: Entities Reference
Appendix D: CSS3 Reference

Free Download
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Learning JavaScript with HTML5, jQuery, and Ajax, JavaScript web development


Book Description
Get Started Fast with  Modern JavaScript Web Development!

With the arrival of HTML5, jQuery, and Ajax, JavaScript web development skills are more valuable  than ever! This complete, hands-on JavaScript tutorial covers everything you need to know now.  Using line-by-line code walkthroughs and end-of-chapter exercises, top web developer and speaker Tim Wright will help you get results fast, even if you’ve never written a line of JavaScript before.

Smart, friendly, enthusiastic, and packed with modern examples, Learning JavaScript covers both design-level and development-level JavaScript. You’ll find expert knowledge and best practices for everything from jQuery and interface design to code organization and front-end templating. Wright’s focused coverage includes regular break points and clear reviews that make modern JavaScript easier to learn—and easier to use!

Learning JavaScript is your fastest route  to success with JavaScript—whether you’re entirely new to the language or you need to  sharpen and upgrade skills you first learned  a decade ago!

Coverage includes

Mastering all of the JavaScript concepts and terminology you need to write new programs  or efficiently modify existing code
Creating robust, secure code for both the design and development levels
Maximizing usability, reusability, accessibility, clarity, security, and performance
Taking full advantage of the browser environments your code will run in
Accessing the DOM to create behaviors and data interactions
Storing data for easy and efficient access
Using variables, functions, loops, and other core language features
Interacting with users through events
Communicating with servers through Ajax
Improving your productivity with JavaScript libraries
Table of Contents
Chapter 1. Progressive Enhancement
Chapter 2. JavaScript in the Browser
Chapter 3. JavaScript Terminology
Chapter 4. Accessing the DOM
Chapter 5. Storing Data in JavaScript
Chapter 6. Variables, Functions, and Loops
Chapter 7. Interacting with the User Through Events
Chapter 8. Communicating with the Server Through
Chapter 9. Code Organization
Chapter 10. Making JavaScript Easier with Libraries
Chapter 11. HTML5 JavaScript APIs
Chapter 12. Moving Forward with JavaScript

Book Details
Paperback: 360 pages
Publisher: Addison-Wesley Professional (July 2012)
Language: English
ISBN-10: 0321832744
ISBN-13: 978-0321832740

Free Download

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Wicked Cool PHP


Wicked Cool PHP

Book Description

PHP is an easy-to-use scripting language perfect for quickly creating the Web features you need. Once you know the basics of how the language works, wouldn’t it be great to have a collection of useful scripts that solve those tricky problems and add interesting functionality to your site? We thought so, too.
Instead of starting at “Hello World,” Wicked Cool PHP assumes that you’re familiar with the language and jumps right into the good stuff. After you learn the FAQs of life—the most commonly wished for PHP scripts—you’ll work your way through smart configuration options and the art of forms, all the way through to complex database-backed scripts.
Wicked Cool PHP contains a wide variety of scripts to process credit cards, check the validity of email addresses, template HTML, and serve dynamic images and text. The 76 easily implemented scripts will also teach you how to:
  • Send and receive email notifications
  • Track your visitors’ behavior with cookies and sessions
  • Override PHP’s default settings
  • Manipulate dates, images, and text on the fly
  • Harness SOAP and other web services
  • Create an online poll, ecard delivery system, and blog
But it’s not all fun and games: Security is a big concern when programming any web application. So you’ll learn how to encrypt your confidential data, safeguard your passwords, and prevent common cross-site-scripting attacks. And you’ll learn how to customize all of the scripts to fit your own needs.
Dynamic web content doesn’t have to be difficult. Learn the secrets of the craft from two experienced PHP developers with Wicked Cool PHP.
Table of Contents
Chapter 1. The FAQs of Life
Chapter 2. Reconfiguring PHP to Do Your Bidding
Chapter 3. PHP Security
Chapter 4. Security Measures
Chapter 5. Working with Words and HTML
Chapter 6. Working with Dates
Chapter 7. Working with Files
Chapter 8. Tracking and Controlling Users
Chapter 9. Working with Email
Chapter 10. Working with Pictures
Chapter 11. Working with Web Pages
Chapter 12. Intermediate Tricks

Book Details

  • Paperback: 224 pages
  • Publisher: No Starch Press (February 2008)
  • Language: English
  • ISBN-10: 1593271735
  • ISBN-13: 978-1593271732
  • File Size: 3.7 MiB

Paper Book

Wicked Cool PHP
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Wicked Cool Java


Wicked Cool Java

Book Description

The Java programming language lurks behind both basic computingtechnology and everyday gizmos—Pocket PCs, Palm handhelds, computer operating systems, even some cell phones. So why don’t more people know how to get the most out of Java? Wicked Cool Java is an idea sourcebook that offers 101 exciting and useful tips, techniques, examples and project ideas. Professionals looking to enhance their code and make their job easier, as well as hobbyists searching for neat tricks, can combine these pointers in hundreds of different ways to create their own coding.
With Wicked Cool Java, you will learn to:
  • Convert a non-XML text structure into XML using a parser generator, and work with XML APIs from the Java core and from open-source projects
  • Experiment with a Java simulator for the Cell Matrix so you can build and test your cell circuits, and connect them together in a distributed system with others across the Internet
  • Work with open-source class libraries for scientific and mathematical applications
  • Create dynamic music and sound in Java and apply some Java APIs for simple data sonification
  • Reuse code in ways that open-source Java projects allow by taking advantage of the wealth of free Java libraries
Not intended as a basic tutorial, Wicked Cool Java will help developers and system architects capitalize on their preexisting knowledge and take advantage of everything the programming language has to offer. Filled with example code, this book will definitely be a welcome find for anyone who enjoys experimenting and modifying Java code—and who wants to make their code wicked cool.
Visit the book’s companion site for errata, code samples, and links to projects mentioned in the text.
Table of Contents
Chapter 1. Java Language and Core API
Chapter 2. String Utilities
Chapter 3. Processing XML and HTML
Chapter 4. Crawling the Semantic Web
Chapter 5. Math and Science
Chapter 6. Graphics and Data Visualization
Chapter 7. Multimedia and Sychronization
Chapter 8. Fun, Integration and Project Ideas

Book Details

  • Paperback: 248 pages
  • Publisher: No Starch Press (November 2005)
  • Language: English
  • ISBN-10: 1593270615
  • ISBN-13: 978-1593270612
  • File Size: 1.9 MiB

Paper Book

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The ThoughtWorks Anthology, Volume 2


The ThoughtWorks Anthology, Volume 2

Book Description

When you hit a rough spot in software development, it’s nice to know that someone has been there before. The domain experts at ThoughtWorks share what they’ve learned in this anthology, bringing together the best field-tested insights in IT and software development. You’ll benefit from their experience in areas from testing to information visualization, from object oriented to functional programming, from incremental development to driving innovation in delivery. You’ll find yourself referring to this collection of solved problems whenever you need an expert’s insight.
This new collection of essays from the experts at ThoughtWorks offers practical insight and advice on a range of challenges faced daily by software developers and IT professionals. It covers a broad spectrum of software development topics, from tuning agile methodologies to hard-core language geekery. This anthology captures the wide-ranging intellect and diversity of ThoughtWorks, reflected through practical and timely topics.
In it, you’ll find from-the-trenches advice on topics such as continuous integration, testing, and improving the software delivery process. See how people use functional programming techniques in object-oriented languages, modern Java web applications, and deal with current problems in JavaScript development. Scan an overview of the most interesting programming languages today and the current state of information visualization. And it’s all field-tested insight, because it comes from the practical perspective of ThoughtWorks experts.
Each essay focuses on extending your skills and enlarging your toolkit. And each is drawn from practical experience gained in the field.
You’ll benefit from this book if you are involved in developing, deploying, or testing software, either as a manager or developer.
Table of Contents
Chapter 1. Introduction
Part I: Languages
Chapter 2. The Most Interesting Languages
Chapter 3. Object-Oriented Programming: Objects over Classes
Chapter 4. Functional Programming Techniques in Object-Oriented Languages
Part II: Testing
Chapter 5. Extreme Performance Testing
Chapter 6. Take Your JavaScript for a Test-Drive
Chapter 7. Building Better Acceptance Tests
Part III: Issues in Software Development
Chapter 8. Modern Java Web Applications
Chapter 9. Taming the Integration Problem
Chapter 10. Feature Toggles in Practice
Chapter 11. Driving Innovation into Delivery
Part IV: Data Visualization
Chapter 12. A Thousand Words

Book Details

  • Paperback: 248 pages
  • Publisher: Pragmatic Bookshelf (October 2012)
  • Language: English
  • ISBN-10: 1937785009
  • ISBN-13: 978-1937785000
  • File Size: 9.1 MiB
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create applications for Windows 8



Beginning Windows 8 Application Development

Book Description

Learn to use exciting new development tools and create applications for Windows 8
If you’re a beginning developer, there’s no better place to get up to speed on the Windows 8 SDK than this Wrox guide. A team of Microsoft experts provides a complete course in Windows 8 programming, helping you take full advantage of the innovative new SDK. Written in an easy-to-read style, this book is packed with reusable examples that showcase the endless possibilities of the Windows SDK and also introduces the new Windows 8 app store.
It explains how to set up the development environment and covers user interface design, using special effects and graphics, working with # and ++, and much more.
  • Provides a complete introduction to the Windows SDK and Windows 8, starting with setting up the development environment and building your first application
  • Covers user interface design, touch- and event-driven design elements, leveraging windows-based services, and offline application development with HTML 5
  • Explores creating # applications for the Windows 8 system, XNA 4 and Silverlight 5 considerations, and the role of C++
  • Shows how to debug, certify and deploy your applications
  • Introduces the new Windows 8 app store and offers advice on marketing your apps
Beginning Windows 8 Application Development is perfect for anyone who’s ready to get started developing apps for the exciting new Windows 8 OS.
From the Back Cover
Start developing and selling the coolest apps using the latest Windows® SDK
If you’re a beginning developer, there’s no better place to get up to speed on the Windows 8 SDK than this guide. A team of Microsoft experts walks you through the new, easy-to-understand, and inexpensive process for creating, deploying, marketing, and selling your own applications. They detail the ways in which the new Microsoft operating system now caters to Windows 8 style applications, and they highlight the exciting possibilities that Windows 8 style apps provide for traditional PCs, as well as a variety of newer devices. You’ll quickly discover how to build your app from start to finish with the help of comprehensive samples and expert tips so that, in no time, you’ll be taking full advantage of the SDK.
Beginning Windows 8 Application Development:
  • Introduces you to the tools required to develop Windows 8 style applications
  • Familiarizes you with standards, templates, and developer tools
  • Discusses how HTML5, CSS, and JavaScript® can be used to develop desktop applications with Windows Runtime
  • Explains how to leverage the tablet form factor and build location-aware apps
  • Explores deploying applications to the Windows Store, while providing an overview of the app certification and publishing processs
Table of Contents
Part I: Introduction to Windows 8 Application Development
Chapter 1. A Brief History of Windows Application Development
Chapter 2. Using Windows 8
Chapter 3. Windows 8 Architecture from a Developer’s Point of View
Chapter 4. Getting to Know Your Development Environment
Part II: Creating Windows 8 Applications
Chapter 5. Principles of Modern Windows Application Development
Chapter 6. Creating Windows 8 Style Applications with HTML5, CSS, and JavaScript
Chapter 7. Using XAML to Create Windows 8 Style User Interfaces
Chapter 8. Working with XAML Controls
Chapter 9. Building Windows 8 Style Applications
Chapter 10. Creating Multi-Page Applications
Chapter 11. Building Connected Applications
Chapter 12. Leveraging Tablet Features
Part III: Advancing to Professional Windows 8 Development
Chapter 13. Creating Windows 8 Style Applications with C++
Chapter 14. Advanced Programming Concepts
Chapter 15. Testing and Debugging Windows 8 Applications
Chapter 16. Introducing the Windows Store
Part IV: Appendices
appendix A. Answers to Exercises
Appendix B. Useful Links

Book Details

  • Paperback: 624 pages
  • Publisher: Wrox (October 2012)
  • Language: English
  • ISBN-10: 1118012682
  • ISBN-13: 978-1118012680
  • File Size: 38.3 MiB
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Getting Good with PHP


Getting Good with PHP

Book Description

Even if you don’t have any programming experience under your belt, this easy-to-read guide will get you started with PHP in no time.
In Getting Good with PHP, Andrew Burgess will teach you everything you need to know about the basics of PHP. Even if you don’t have any programming experience under your belt, this easy-to-read guide will get you started with PHP in no time.
This book isn’t meant to be the super extreme, all-encompassing  book which will make you become one with PHP. But if you know nothing at all about PHP and want to get comfy with it as quickly as possible, then I think this book is definitely for you. Although it won’t make you an expert, it will take you all the way to the advanced beginner state, getting you to a point where you’ll be comfortable writing PHP scripts for your own websites and ready to digest more advanced PHP topics.
Andrew Burgess has been a student of web development for eight years, and a teacher of it for three and a half years. He’s a staff writer at Nettuts+, and staff instructor at Tuts+ Premium. He’s also the author of two other Rockable books: Getting Good with Git, and Getting Good with JavaScript.
What The Book Covers
Getting Up and Running
Before we actually start learning PHP, let’s figure out exactly what PHP is, and why you should use it. Of course, to learn PHP, you’ll need to have it installed on your computer, so we’ll also walk through the installation process on both Windows and Mac.
The Nuts and Bolts of PHP
Next up, we’ll walk through the datatypes and operators of PHP. Datatypes and operators are the core of pretty much every programming language; having these under your belt will really make you feel like you’re beginning togrok PHP. We’ll also look at creating functions.
PHP’s Control Structures and Built-in Functions
 If datatypes and operators are the nuts and bolts, then control structures are the chassis of programming languages. `If` and `else`, `foreach` and `switch`, `return` and `require`: all of them play important roles in your understanding of PHP Fundamentals. Then, we’ll dive into PHP’s massive library of built-in functions: as you’ll see, there really is a function for pretty much anything you might want to do.
PHP Forms and Persistence
PHP is useful for dealing with user input, so that’s what we look at next. Of course, the web doesn’t keep track of your website viewers, so PHP has several methods of preserving the visitor’s data. Then, of course, there are databases, which are great for storing user data for longer periods of time.
Security and Problem Solving
When you’re working with user input, you want to make sure that you don’t make place for hackers to exploit your site. While this isn’t quite “Security 101,” you’ll learn some helpful tips to make sure that the input you get from your users is what you expect, and not what you dread. Then, we’ll wrap it up with a discussion on how to fix things when they go wrong.

Book Details

  • Paperback: 120 pages
  • Publisher: Rockable Press (July 2012)
  • Language: English
  • File Size: 3.8 MiB
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